VRrOOm inaugure son portail de RA lors du MyFrenchFilmFestival…

L’application de festivals virtuels VRrOOm a été lancée en Septembre 2018. Initiée à l’occasion du Festival de Venise, elle propose une plateforme de diffusion de courts métrages 2D dans les conditions immersives, un portail de programmes en réalité virtuelle et c’est nouveau, elle supporte les contenus en réalité augmentée. Depuis son lancement VRrOOm notamment été partenaire du 360 FilmFestival – rendez-vous qui se déroulait dans le cadre du SATIS en novembre -  ou encore du Festival Européen du Film Fantastique de Strasbourg et du Festival du Court-métrage de Turin…

Continuer la lectureVRrOOm inaugure son portail de RA lors du MyFrenchFilmFestival…

Call for entries : 360 Film Festival welcomes Augmented Reality and Large-Format contents!

Serving as a showcase for VR/360 production since 2016, the 360 Film Festival is now open to a wider variety of immersive contents, with this year marking the introduction of augmented reality and large-format content. Prizes will be awarded in each of the competition's categories, as well as a special Grand Jury Award on November 6, during SATIS-Screen4ALL* trade show.

Continuer la lectureCall for entries : 360 Film Festival welcomes Augmented Reality and Large-Format contents!

AES Technical Committee Group Formed to Explore Audio for New Realities

The Audio Engineering Society’s Technical Council (AESTC) has formed a new group to advance the science and application of Audio for New Realities. The group will serve the needs of the audio community working in Virtual, Augmented and Mixed Reality environments.  

Continuer la lectureAES Technical Committee Group Formed to Explore Audio for New Realities

Piero Ericsson scores win with BT Sport for augmented reality

Last summer BT Sport first was the first to sign up for Ericsson's Piero Augmented Reality solution which enables overlay of 3D graphics and analysis in real-time during live studio productions and sports games. BT Sport also signed up for Ericsson's Piero sports graphics software for rugby…

Continuer la lecturePiero Ericsson scores win with BT Sport for augmented reality

VRrOOm Launches World’s First Global VR Cinema Network At BIRTV

Founded by ex-THX executive, VRrOOm officially announced an exclusive partnership with CFEC, a China Film Group (CFG) company. The future network of VR cinemas, a key component of the company’s VR ecosystem, was introduced at the Beijing International Radio, TV & Film Exhibition (BIRTV) under the brand VRrOOm Sanctum.

Continuer la lectureVRrOOm Launches World’s First Global VR Cinema Network At BIRTV

SCREEN4ALL SANTÉ (DIGITAL HEALTH) SUPPORTS SCIENTIFIC AND TECHNOLOGICAL DEVELOPMENT

Through a series of talks given during the day-long event “Screen4All Santé”, experts in new technologies will share their thoughts on big data, augmented reality, 3D printing, high-resolution visualization, web and mobile apps, connected objects and serious games. This will allow “Screen4All Santé” to offer a comprehensive view of the innovative solutions that were developed to improve the efficiency and quality of health care.

Continuer la lectureSCREEN4ALL SANTÉ (DIGITAL HEALTH) SUPPORTS SCIENTIFIC AND TECHNOLOGICAL DEVELOPMENT