L’Apple Vision Pro, une nouvelle fenêtre sur le monde
Six mois après la sortie du casque XR d’Apple, le temps des premiers bilans approche. Que permet ce nouvel outil, quels en sont les nouveaux usages, comment les mettre en œuvre ?
Six mois après la sortie du casque XR d’Apple, le temps des premiers bilans approche. Que permet ce nouvel outil, quels en sont les nouveaux usages, comment les mettre en œuvre ?
Adobe Systems Incorporated has acquired all SkyBox technology from Mettle, a global developer of best-in-class 360-degree and virtual reality software. The acquisition comes at a time when increasing numbers of creators, global brands and media and entertainment companies are embracing 360/VR and are looking for seamless, end-to-end workflows for this new, immersive medium.
This year, the Venice International Film Festival announces its first competition for films made in Virtual Reality. Aspic Technologies software has been used on two VR movies presented during the festival, Proxima by Mathieu Pradat and Alteration by Jérôme Blanquet.
The Audio Engineering Society’s Technical Council (AESTC) has formed a new group to advance the science and application of Audio for New Realities. The group will serve the needs of the audio community working in Virtual, Augmented and Mixed Reality environments.
In partnership with BNP Paribas, mk2 VR, the first permanent space entirely devoted to virtual reality, opens its doors tomorrow, December 9th at 6:00 PM in Paris. After two years of research and development, and with an investment of 1.5 million euros, mk2 VR will be unveiled at the mk2 Bibliothèque movie theatre.
Screen4All, the forum on innovative technologies for film, TV and new media, is holding its 3rd edition on October 12 and 13. With some 20 conferences featuring 80 speakers from France and abroad, 35 companies showcasing their solutions on the Demo Zone, 60 films competing for the 360 Film Festival's first edition, and Canada as the guest of honor, this year's event will be an unforgettable networking opportunity for professionals in the digital content production and distribution chain, including creators.
Founded by ex-THX executive, VRrOOm officially announced an exclusive partnership with CFEC, a China Film Group (CFG) company. The future network of VR cinemas, a key component of the company’s VR ecosystem, was introduced at the Beijing International Radio, TV & Film Exhibition (BIRTV) under the brand VRrOOm Sanctum.
Since the opening of its call for contents, the first edition of 360 Film Festival has already entered 40 programs. This Festival based in Paris is still waiting VR and 360 contents until September 9th, so if you produced a great content do not miss the opportunity...
The 360 Film Festival first Edition is calling for VR and 360 contents ! This 360 Film Festival is an international and professional event that showcases independent 360° and VR contents, aiming at promoting discovery, creativity and networking.
The 360 Film Festival first Edition open its calls for entries for VR and 360 contents ! The 360 Film Festival is an international event that showcases independent 360° and VR content, aiming at promoting discovery, creativity and networking.
Produce, distribute and promote a new generation of digital content… In a media and entertainment industry that is nearly 100% digital, it now essential to learn about opportunities related to worflows (VR/360, 4K...), funding and audience engagement, in order to be confident and knowledgeable in the digital era. For its fourth edition, Screen4All Campus, entitled New Screens and New Experiences, will help participants to reach this goal....
Sanho Corporation, best known for the HYPER line of mobile accessories, announces the availability of BOBOVR Z4 Smartphone Virtual Reality Headset.